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    • By Samsung Newsroom
      “It’s all about making colors truer to the vision of video game creators”
      – Bill Mandel, VP, Samsung Research America
       
      HDR (high dynamic range) technology has been revolutionizing visual quality in movies and TV shows for several years. Now, with Samsung championing HDR10+ GAMING, the same visual transformation is making its way to the video game industry. It’s beneficial for game makers and players alike, and truly makes it possible to get the most visual impact out of gaming’s modern graphics and realism.
       
      Samsung Newsroom sat down with Bill Mandel, Vice President, and Steve Larson, Senior Manager at Digital Media Solutions, Samsung Research America, to discuss HDR10+ GAMING and how the technology is changing the gaming industry.
       
      ▲ Steve Larson (left), Senior Manager and Bill Mandel, VP, Digital Media Solutions, Samsung Research America
       
       
      Gamers and Game Creators Deserve HDR, Too
      While HDR dramatically heightened the visual experience for television and film, its application in video games has been limited. Game engines have built-in color management systems that help the connected TV or monitor know what colors to show. However, a lack of communication between screens and game engines requires users to manually calibrate their displays.
       
      “HDR10+ GAMING establishes a direct line of communication between the screen and the game engine”
      – Steve Larson, Samsung Research America
       
      In search of a solution, SRA started to develop HDR10+ GAMING. By automatically adjusting HDR settings based on the screen’s capabilities, HDR10+ GAMING unlocks a premium visual experience through accurate color, contrast and brightness.
       
      “HDR10+ GAMING establishes a direct line of communication between the screen and the game engine,” said Larson. “The screen can now understand what the game engine is doing, and the game engine knows what the screen can display. That produces a much better visual output.”
       
      “It’s all about making colors truer to the vision of video game creators,” said Mandel.
       
       
      Engineering a Simple Solution for the Artists
      Game developers were the first to call for new technology that addressed the limitations of HDR.
       
      “The initial need came from game developers themselves who want the games they build to look the best they possibly can,” said Mandel. “They were struggling to get colors to look the way they hoped across monitors.”
       
      ▲ Bill Mandel, VP, Digital Media Solutions, Samsung Research America, explains how HDR10+ GAMING was introduced to bring better visual experience to all gamers
       
      “We wanted the specs we published to be simple for game developers to use, without a heavy burden,” said Larson. “Once they integrate our specs into their game engine, they can use it across any game built in that engine. This significantly simplifies adoption across the industry because it doesn’t rely on certain configurations or devices. It’s easy.”
       
       
      Making It Simple for the Players
      With HDR10+ GAMING, gamers no longer need to deal with dials and test patterns to calibrate their monitors.
       
      “HDR10+ GAMING simplifies the process by automatically adjusting settings for games, just like it does for movies,” said Mandel. “This ensures gamers get the best picture quality without any hassle — just turn on the game and go.”
       
      ▲ Bill Mandel (top), VP, and Steve Larson, Senior Manager, Digital Media Solutions, Samsung Research America demonstrate how HDR10+ GAMING automatically elevates the gaming experience
       
      Because HDR10+ GAMING works both on TVs and gaming monitors, gamers can now enjoy a consistent visual experience with immersive graphics across platforms without setting anything up. This standard is especially important as today’s gamers expect photorealistic graphics in gaming today.
       
      “When activated, your device automatically identifies that HDR10+ GAMING is an available option in any compatible game and takes advantage of it,” said Larson. “There’s no need to navigate a hidden menu or adjust settings.”
       
       
      Lowering the Threshold for the Gaming Industry
      For game developers, one major advantage of HDR10+ GAMING is that it is free to implement. With the right application programming interface (APIs), they can integrate HDR10+ GAMING into their existing game engines without any specialized training.
       
      “It’s simple. Once developers integrate our specs into their game engine, they can use it across any game built in that engine”
      – Steve Larson, Samsung Research America
       
      Putting these standards into action, Samsung partnered with NEXON in September 2023 to launch the world’s first HDR10+ GAMING title, “The First Descendant.”
       
      At Summer Game Fest this past June, the company showcased its latest Odyssey OLED gaming monitors with HDR10+ GAMING capabilities. The combination of HDR10+ GAMING and Samsung’s Odyssey OLED gaming monitors demonstrates how advanced display technology can elevate the gaming experience in video games like “Red Dead Redemption 2.”
       
      Moreover, Samsung has worked with partners such as CD PROJEKT RED on “Cyberpunk 2077” — bringing the game’s fictitious Night City, California, to life like never before. The copy was a great hit, selling over 25,000,000 copies worldwide.
       
      “We designed the system to be incredibly simple to implement,” said Larson. “In fact, CD PROJEKT RED told us that they knew HDR10+ GAMING was something they wanted to use. They were impressed with how fast and easy it was to implement. Their team was actually able to get it up and running in about half a day.”
       
      “This is a free license technology. We’ll see a lot more games and platforms adopting the technology”
      – Bill Mandel, VP, Samsung Research America
       
       
      A Radiant Future Ahead for HDR10+ GAMING
      Samsung is looking to expand HDR10+ GAMING to include additional game engines, particularly those that are more niche. The company is already working with major studios and developers to add into their proprietary engines and some of the more widely adopted ones.
       
      “Through collaborations with game companies, we will expand the HDR10+ GAMING ecosystem — ensuring broader adoption and richer gaming experiences,” said Mandel.
       
      This wide network will provide game developers with a versatile and powerful set of tools to create visually stunning games more efficiently.
       
      ▲Steve Larson (left), Senior Manager, and Bill Mandel, VP, Digital Media Solutions, Samsung Research America
       
      “As this is a free license technology, we’ll see a lot more games and platforms adopting the technology,” Mandel continued. “For consumers, it means a consistent and immersive gaming experience across a range of devices — with minimal setup and maximum visual impact.”
       
      Mandel and Larson anticipate a notable increase in the number of developers, games and users leveraging HDR10+ GAMING soon.
       
      “Expect big things to come!” said Mandel.
      View the full article
    • By Samsung Newsroom
      Samsung Electronics announced a new partnership with Art Basel’s show in Basel, world’s premier art fair held annually in Basel, Switzerland, presenting The Frame as its official visual display. During the event, various art works will be exhibited on The Frame in a vivid 4K QLED display at Samsung The Frame Lounge.1
       
      This year, Art Basel’s Basel fair will host 286 galleries from 40 countries and territories taking place at Messe Basel from June 13 to 16.
       
      ▲ Samsung’s Lifestyle TV ‘The Frame’ became the first official visual display for Art Basel
       
      Samsung The Frame Lounge is a booth dedicated to The Frame at Art Basel in Basel 2024 where visitors will be able to enjoy remarkable works of modern and contemporary art through The Frame’s cutting-edge display.
       
      The Frame is a lifestyle TV that doubles as a digital canvas, displaying artwork or pictures on the screen when the user is not watching TV. Users can access more than 2,500 pieces of art including works from the most distinguished artists, museums, and industry tastemakers through Samsung Art Store, a subscriber-exclusive service.
       
      The Frame is especially well suited to display art in events like Art Basel as it minimizes light reflection with the Matte Display, allowing people to admire art under overhead room lights or even daylight. Earlier this year, The Frame also became the first in the industry to earn the Pantone® Validated ArtfulColor certification, which highlights its exceptional color reproduction capability.
       
      ▲ The Frame will display various works of modern and contemporary art at Samsung The Frame Lounge, a booth dedicated to The Frame at Art Basel in Basel 2024
       
      “The Frame is a display that has the power to deliver the artist’s message as well as the beauty of the work itself,” said Cheolgi Kim, EVP of Visual Display Business at Samsung Electronics. “We are especially excited to provide art lovers with a special screen experience on The Frame through this collaboration with Art Basel.”

      Samsung Electronics aims to solidify The Frame’s reputation as a conduit for art by introducing an immersive digital experience for art enthusiasts worldwide.
       
      ▲ The Frame, in 2024, became the first in the industry to earn the Pantone® Validated ArtfulColor certification
       
      ▲ The Frame was announced as the official visual display for Art Basel 2024
       
       
      1 Samsung The Frame Lounge will be located in Hall 1, adjacent to the Unlimited sector, at Messe Basel during Art Basel in Basel 2024. Title and location subject to change without prior notice.
      View the full article
    • By Samsung Newsroom
      In a world where the boundaries between art and technology are increasingly blurred, artists must showcase their pieces across new mediums. To demonstrate how innovative technologies can transform the artistic experience, Samsung Electronics has unveiled a teaser for its collaboration with 0010×0010 — a renowned Dutch-American audiovisual artist.
       
      ▲ Samsung Electronics and audiovisual artist 0010×0010 collaborated for the “Algorithmic Organisms” exhibit at the Museum of Contemporary Arts (MOCA) in Bangkok
       
      Visitors to the Museum of Contemporary Arts (MOCA) in Bangkok, Thailand, will have the opportunity to embark on a breathtaking, one-of-a-kind visual journey and experience the evolution of art beginning October 17, 2023. Curated under the theme of “Algorithmic Organisms,” the exhibit seeks to redefine the boundaries of modern art and meticulously explores the convergence of the digital and physical worlds.
       
       ▲ Teaser for “Algorithmic Organisms,” to be exhibited at the Museum of Contemporary Arts (MOCA) in Bangkok
       
      The artistic brilliance of 0010×0010 displayed on Samsung’s The Wall elevates the exhibition space into a realm of innovation and creativity. By seamlessly transforming three-dimensional exhibits into millions of pixels on a high-definition display, Samsung’s The Wall captures the essence of artistic masterpieces and stunningly presents them for viewers to enjoy.
       
      The Wall has already been commissioned to display pieces by Korean contemporary artist Park Seo-Bo at the Rockefeller Center in New York City, and bring a legendary car back to life at the Porsche Center Santa Fe in Mexico City. Leveraging the remarkable precision and vibrancy its display products offer, Samsung seeks to continue to expand its role in fine commercial display.
      View the full article
    • By Samsung Newsroom
      Samsung Electronics today hosted an immersive art experience at London’s Saatchi Gallery with perceptual artist, Michael Murphy. Together, they unveiled a stunning spiraling installation created using eleven of Samsung’s state-of-the-art, super QN900A Neo QLED TV Infinity Screens. Audiences were transported through the immersive installation to an exclusive performance by electronic music duo, Gorgon City, from the stunning Skywalk Biokovo on Croatia’s Adriatic coast. Experience producers, Cercle, filmed the landmark performance featuring Gorgon City’s never-heard-before track, ‘Skywalk,’ named after the iconic location, which played out across the installation’s super Samsung Neo QLED screens in stunning true-to-life picture.
       
      The immersive experience represents the continuation of Samsung’s commitment to celebrating the ever-moving crossroads of art and technology, with the visionary mind of Michael Murphy. On Murphy’s spiral installation, that stood almost twelve feet tall in a darkened room, audiences were teleported to Gorgon City’s exclusive performance, while Cercle’s sweeping camera and cinematography flaunted the rich landscapes of the rocky Biokovo Natural Park on Croatia’s rocky southern coast – all through the all-encompassing lens of the QN900A Neo QLED state-of-the-art 8K Infinity Screens. As Gorgon City’s set unfolded on the striking and complex architectural glass walkway, Murphy’s trademark perceptual deception revealed itself to show the nearly bezel-less, Anti-glare screens, with all eleven working in unison, spiraled to manipulate the eye.
       

       
      Michael Murphy said: “I’m so proud of this installation. To think this is the first time I’ve ever worked with moving images in my art, so the challenge of integrating them onto not just one, but eleven screens – well, it looks and feels amazing. Of course, Cercle’s unbelievable cinematography and the breath-taking picture quality of the Neo QLED made my job easier, not to mention the fact they’re Samsung’s slimmest ever screens, but I’m beyond excited the installation has helped me push my art to the next level. That’s why I’m so glad Samsung and I got to work together for this piece – we’re both pushing for viewers to see the world in a new light. I do it with mind-blowing perceptual tricks, Samsung with their mind-blowing screens.”
       
      As Croatia’s vivid blues, oranges and greens swept across the true-to-life picture and the richest, nearly bezel-less color ever seen, audiences weren’t just transported to a set on the Adriatic coast, but thanks to Murphy’s transformational installation, to a different world entirely.
       
      “At Samsung, we’ve always tried to push boundaries, and there is no greater boundary to cross than to experience a new and fresh perspective,” said Nathan Sheffield, Samsung’s Head of Visual Display. “That’s why we wanted to work with Michael, because his work has always transcended the boundaries between art and perception. Cercle has done the same with music, cinema and culture. At Samsung we aim to show our customers how expressive, inspiring and colorful the world can be. With Michael, Cercle and the remarkable visual power of the super Neo QLED we’ve made a big step towards our goal.”
       
      “Just wow,” said Cercle founder, Derek Barbolla.“We’ve filmed some beautiful scenes worldwide, and we knew the Skywalk video with Gorgon City would be no exception. However, none of the performances we’ve filmed have looked just so true-to-life on screen. Then, when combined with Michael Murphy’s perceptual artistry –it reaches a whole new level. It goes to show – when you entwine music, cinema, art and the world’s best TV, you can create something truly special.”
       

       
      Matt Robson-Scott of Gorgon City said: “It’s been an honor to work with the Samsung and Cercle team. It was such an amazing experience shooting in a such an epic location and we feel like it suits the track perfectly. We were blown away by the way they work and hope everyone loves the video as much as we do”.
       
      Samsung’s new, flagship QN900A Neo QLED television, like the immersive experience, delivers a mesmerizing viewing experience with true-to-life picture, rich color and anti-glare technology in the comfort of your home. For superpowered visual technology, only available with the Neo QLED 8K TV, you can truly experience new perspectives.
      View the full article
    • By Samsung Newsroom
      Continuing our overview of Tizen .NET development, today we will go through the basics of installing the Tizen extension for Visual Studio on a Mac computer.
      Traditionally, you would develop Xamarin and .NET applications on a Windows machine. Now, cross platform developers can take advantage of the provided tools to create Tizen applications on MacOS.
      The Tizen Tidbits video series covers core concepts of Tizen app development in ten minutes or less.
      Stay tuned for more .NET development for the Samsung Galaxy Watch, and don’t forget to visit our developer portal to learn more about this and other topics.
      View the full blog at its source




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